Father, Son, And An Elephant
By Traer Scott
Skateboarding is getting crazy! Nine-year-old Sabre Norris from New South Wales, Australia just landed her first 540 on vert. Here’s the story in her own words:
“My skating all started because I wasn’t allowed to get a bike because we don’t have a garage. So my mum bought us skateboards instead. I started from rolling down my dad’s business car park. I’ve been skating for about 3 years. My favorite trick is a 540. I watched Lyn-Z Adams Hawkins do it on the internet, and I just had to do it. That was my 75th attempt of the day. Every time I tried one and didn’t land it I put a rock on the table. It ended up being my 75th rock. I was frothing. I did some 720s too. Not proper. I called it 540 to revert to splat. I didn’t cry though. My goal is to do 100 of them before this Saturday. I’m up to 75. I still can’t ride a bike, but I can do a 540.”
An interactive look at time.
The American Association for the Advancement of Science (AAAS) is the world’s largest non-government general science membership organization and the executive publisher of Science, a leading scientific journal.
Its mission is “advance science for the benefit of all people.” Its goals include providing a voice for science on societal issues and promoting the responsible use of science in public policy. There may be no more pressing issue intersecting science and society than climate change and the What We Know initiative was born in response to that reality.
The What We Know initiative is dedicated to ensuring that three “R’s” of climate change communicated to the public.
- The first is Reality — about 97% of climate experts have concluded that human-caused climate change is happening.
- The second is Risk — that the reality of climate change means that there are climate change impacts we can expect, but we also must consider what might happen, especially the small, but real, chance that we may face abrupt changes with massively disruptive impacts.
- The third R is Response — that there is much we can do and that the sooner we respond, the better off we will be.
The What We Know initiative will include outreach to scientists, economists, community leaders, policy makers and the public at large over the following months via meetings and media outreach.
To guide the What We Know initiative, AAAS convened a group of prominent experts in climate science to address the fact that many Americans still erroneously believe that the scientific community is divided on the issue and that Americans are largely unaware of the full spectrum of climate risks – both what is likely to happen and what might happen — that human-caused climate change presents to Americans now and in the future.
About the game
There are perhaps six or seven thousand languages in the world. Even so-called hyperpolyglots, people who learn to speak six or more fluently, barely scratch the surface. You and I will never be able to communicate in all these languages without machine aids, but learning to identify what’s being spoken near us, that’s within our reach. This is the challenge the game provides.
Initial samples were sourced from SBS Australia, reflecting Australia’s rich migrant culture. Since then they’ve been supplemented from Voice of America, and linguistic samples collected to preserve languages. Many are common to international cities throughout the world – they might even be spoken in a neighbourhood near you. Others remind us how vast and varied the world truly is.
Are you a researcher or hobbyist interested in what langauges people confuse? Take a look at our confusion dataset, containing some 16 million user guesses. I describe it in more detail in this blog post.
We lost Maurice Sendak two years ago today—remember him with his little-known and lovely posters celebrating the love of books and the joy of reading
Moodle is a learning platform designed to provide educators, administrators and learners with a single robust, secure and integrated system to create personalised learning environments. You can download the software onto your own web server or ask one of our knowledgable Moodle Partners to assist you.
Moodle is built by the Moodle project which is led and coordinated by Moodle HQ, an Australian company of 30 developers which is financially supported by a network of 60 Moodle Partner service companies worldwide.
Free with no licensing fees
Moodle is provided freely as Open Source software, under the GNU General Public License. Anyone can adapt, extend or modify Moodle for both commercial and non-commercial projects without any licensing fees and benefit from the cost-efficiencies, flexibility and other advantages of using Moodle.
Natures 3D Printer
Working interactive tabletop display prototype projects onto mist, allowing to ‘reach into’ the display space and manipulate 3D content with gestures - video embedded below:
MisTable is a tabletop system that combines a conventional horizontal interactive surface with personal screens between the user and the tabletop surface. These personal screens, built using fog, are both see-through and reach-through. Being see-through provides direct line of sight of the personal screen and the elements behind it on the tabletop. Being reach-through allows the user to switch from interacting with the personal screen to reaching through it to interact with the tabletop or the space above it. The personal screen allows a range of customisations and novel interactions such as presenting 2D personal contents on the screen, 3D contents above the tabletop or augmenting and relighting tangible objects differently for each user. Besides, having a personal screen for each user allows us to customise the view of each of them according to their identity or preferences. Finally, the personal screens preserve all well-established tabletop interaction techniques like touch and tangible interactions. We explore the challenges in building such a reach-through system through a proof-of-concept implementation and discuss the possibilities afforded by the system.
More at Bristol Interactive and Graphics here